//==============================================================================
// servant projectile blast_anim.txt
//==============================================================================
define SplashA
{
   set hotspot
   {
      version
      {
         Visualparticle special x nereid splashA
      }
   }
}

//==============================================================================
define SplashB
{
   set hotspot
   {
      version
      {
         Visualparticle special x nereid splashB
      }
   }
}

//==============================================================================
define SplashC
{
   set hotspot
   {
      version
      {
         Visualparticle special x nereid splashC
      }
   }
}

//==============================================================================
anim idle
{
	SetSelector none
	{
		set hotspot
		{
			version
			{
				Visualparticle sfx a impact splash medium
				connect HOTSPOT SplashA hotspot
				tag SpecificSoundSet 0.11 false NereidSplash checkVisible 
			}
			version
			{
				Visualparticle sfx a impact splash medium
				connect HOTSPOT SplashB hotspot
				tag SpecificSoundSet 0.11 false NereidSplash checkVisible 
			}
			version
			{
				Visualparticle sfx a impact splash medium
				connect HOTSPOT SplashC hotspot
				tag SpecificSoundSet 0.11 false NereidSplash checkVisible 
			}
		}
	}
}
